Named after the Titan god of intelligence and far sight, project Coeus proposes the development of an intelligent data analytics platform for extraction and processing of comments expressed by customers in online platforms and social media posts. The proposed system extracts reviews of Parthenon Tours from the company’s website and social media pages, along with reviews from other platforms where Parthenon Tours are advertised (e.g. Trip Advisor, GetYourGuide, Viator). By using state of the art natural language processing and opinion mining techniques, the system enables the tour operator to gain insight knowledge of the customer stance towards the provided services and adjust the marketing strategy.
Project Theia is named after the Greek Titaness of sight and the shining light of the clear blue sky. This project utilizes video input and exploits the latest computer vision techniques in real-time to identify the sentiment of the members of a group towards the provided service. The system analyses the face characteristics of the group in real time, identifying the members that are most interested or bored. It utilizes this knowledge to inform the tour leader and produce intelligent recommendations. These recommendations enable the tour leader to adjust its presentation in order to increase involvement and satisfaction of the group members.
Mnemosyne is the goddess of memory and storytelling in Greek mythology. The Mnemosyne system digitally recreates the tour provided while at the same time engaging its user with related activities and interactive games. The digital construct of the tour and the corresponding activities are presented in real time on the screen of a standard mobile device. This project is specifically designed to address the needs of children which are facing focus and attention problems such as Attention Deficit Hyperactivity Disorder (ADHD). Mnemosyne exploits advanced ICT tools and takes into consideration modern pedagogical and psychological theories to provide the user with a user-friendly and beneficial human machine interface. This mobile application enables the child to stay interested and focused on the tour, gaining the most of this experience while at the same time it improves the overall quality of the provided tour for the remaining group members.